![dying light the following enhanced edition dying light the following enhanced edition](https://www.gamingdragons.com/images/game_img/dyinglightps4.jpg)
- #Dying light the following enhanced edition driver
- #Dying light the following enhanced edition upgrade
- #Dying light the following enhanced edition full
Landing headshots with these weapons is extremely satisfying and has become my new favorite way to play this game, which is made even better by the fact that you can go over to your fallen enemy’s corpse and retrieve the bolts/arrows you plugged into them.
![dying light the following enhanced edition dying light the following enhanced edition](https://gamersgatep.imgix.net/8/5/6/565ab16fa2165f1be07daa6d434f637afde60658.jpg)
You now have a much more reliable ranged weapon that can be used to take out zombies without attracting more of them as you would with guns. The core gameplay of taking on hoards of zombies or bandits remains intact, though the Enhanced Edition adds in new weapons like the bow/crossbow that really offers a new way to play both the base game and The Following. You’ll also meet someone who will allow you to soup up your buggy even more if you have the cash. You’ll do this by scavenging the many abandoned vehicles that are littered throughout the countryside, as you open them up to take their available parts and siphon out the gas.
#Dying light the following enhanced edition upgrade
As you ride around in the buggy you will have to regularly upgrade and repair its suspension, brakes, traction, engine and more, as well as keeping it fueled up.
![dying light the following enhanced edition dying light the following enhanced edition](https://www.commonsensemedia.org/sites/default/files/styles/ratio_16_9_small/public/screenshots/csm-game/dying-light-the-following-enhanced-edition-d.jpg)
Speaking of sturdiness and fuel efficiency, the buggy adds a new and expansive facet to the game’s scavenge and crafting systems.
#Dying light the following enhanced edition full
Utilizing the buggy regularly by running over zombies, going at full speed and jumping off of ramps will gain you experience points to level up the buggy, which lets you do things like add a Nitro boost to it, a ramming bar to take zombies out easier, and even make it sturdier and more fuel efficient.
#Dying light the following enhanced edition driver
The incorporation of this new buggy also brings with it a new Driver skill tree, which functions very much in the same way that the Survivor, Agility and Power skill trees do. While this may sound boring on paper, what makes this a genius move is the addition of a customizable buggy that you can zoom around the terrain in and bulldoze hoards of zombies over with incredibly bloody results Where Harran is a dense city with constant obstacles and buildings to scale and run around in, the countryside is full of wide open areas with structures that are much more scattered in their locations. What really makes this expansion stand apart from the base game is the gameplay, as it is so unique in comparison. As a result, I ended up doing far more side missions in The Following than I did in the base game, whether I needed to in order to advance the plot or not. The way the game unfolds is also more natural, as you’re encouraged to do side missions as a means to progress the main plot. The plot is actually very interesting and I found it even better than the plot of the base game. Thus, The Following essentially boils down to you traversing this massive countryside that is even bigger than the base game to help out the locals and slowly uncover the details about the Faceless and the Mother. Of course, being a stranger that just came wandering into their town the locals don’t trust Crane at first and require him to prove himself before he can get information about this cult. Techland has really taken the time to listen to fan feedback and has improved upon the original game so much that it is absolutely worth playing even if you already did before. There’s even a new Legendary skill tree that you can’t even access until you’ve maxed out one of your regular skill trees, which allows you to become an incredibly powerful dude as you make your way through it. This new version of the game offers tons of improvements over the original, such as improved enemy AI, new parkour moves, a new Bounty system, a higher Nightmare difficulty and a whole lot more. Well, now here we are a little over a year later with an Enhanced Edition of the game. A first-person action adventure game set in a zombie-infested town with a fantastic parkour system at your fingertips was a great concept, and for the most part Techland pulled it off excellently. Where the game truly shined, however, was in its gameplay. It’s overall plot may not have been groundbreaking, but the execution of it was tense and thrilling with characters you cared about and pacing that was relentless. While Dead Island was a promising start, Dying Light was a lot more ambitious in what it set out to do. When Dying Light launched early last year it marked the first time where developer Techland really got the zombie genre right.